The Virtual Reality Oracle (VRO): An Immersive Experience of the Ancient Greek Oracle at Dodona
A virtual reality recreation of divination at the ancient oracle of Zeus at Dodona.
The Virtual Reality Oracle was an AHRC-funded collaborationGrant Reference: AH/T004673/1. between researchers at Bristol, Bath, and King's College London. The project combined archaeology, history, psychology, and neuroscience to build an accessible VR experience of visiting the ancient oracle of Zeus at Dodona, c. 465 BCE. The project also explored VR's role in classrooms and museums, and investigated sensory processing and brain activity during VR use.
Photos
Videos
Publications
"It didn't look the way I had imagined": Students engaging with the past through an immersive virtual reality experience of ancient Greek divination (2026). Computers & Education: X Reality.
Imagine That! Imaginative Suggestibility Affects Presence in Virtual Reality (2023). In CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Press
Travel back to Ancient Greece in virtual reality — University of Bristol (2023).
Virtual Reality Experience transports students to Ancient Greece — King's College London (2023).
The Virtual Reality Oracle Project investigates ancient divination and modern technology — University of Bristol (2020).