Chris Bevan | Human-Computer Interaction Research
I'm a mixed-methods HCI specialist who loves to work on human-centred, cross-disciplinary R&D with partners from academia, industry and the creative sector.
I've produced award winning research on virtual reality, mobile / pervasive computing, social robotics & cybersecurity in collaboration with many amazing people and institutions including University College London, IBM, US Department of Homeland Security, VR City, University of Bath, University of Leicester & ScienceScope.
I currently teach immersive technologies as part of the Bristol Interaction Group at the University of Bristol's school of Computer Science. I am also an honorary research fellow of the CREATE Laboratory in the University of Bath's department of Psychology.
Research Projects
The Virtual Reality Oracle (VRO): An Immersive Experience of the Ancient Greek Oracle at Dodona
Jun 20–May 23. Ancient History • Virtual Reality
A virtual reality recreation of divination at the ancient oracle of Zeus at Dodona.
Immersive Experiences for Design Fiction – Theatre and Virtual Reality (eVRafter)
Jul 21–Jul 22. Design Fiction • Ethics • Virtual Reality
Exploring the ethics of virtual reality through design fiction..
Virtual Realities: Immersive Documentary Encounters (VRDocs)
Jul 17–Jun 20. Documentary • Virtual Reality
Exploring the production, audience and experience of nonfiction virtual reality media.
Being There: Humans and Robots in Public Spaces
Oct 13–Jan 17. Social Robotics • Teleoperation
Exploring human-robot interaction and telepresence via socially-aware humanoid robots.
SID: An Exploration of Super-Identity
Nov 11–Mar 15. Digital Biometrics • Identity • Security
Identifying and evaluating novel behavioural biometrics to support identity attribution across the physical / digital divide.
Plug Back Into Science
Mar 10–Feb 11. Datalogging • Education • Visualisation
A series of interactive workshops to upksill teachers in the use of mobile datalogging technologies in UK science education.
Cityware: Urban Design and Pervasive Systems
Oct 06–Aug 09. Pervasive Computing • Privacy • Security • Trust
Designing & evaluating novel authentication mechanisms for wireless pervasive computing services that are private, secure and trustworthy.
Mobile Bristol
Jan 02–Jan 05. Gaming • Location-Based Computing • Mobile
Designing & evaluating location-based / contextually-aware digital services for use within public spaces.
Publications
2024
- Using Narrative 360° Video as a Tool to Promote Breast Self-examination
- Harry Farmer, Eleanna Skoulikari, Chris Bevan, Stuart Gray, Kirsten Cater & Danaë Stanton Fraser. 2024. Virtual Reality. Springer.
2023
- Imagine That! Imaginative Suggestibility Affects Presence in Virtual Reality
- Crescent Jicol, Christopher Clarke, Emilia Tor, Hiu Lam Yip, Jinha Yoon, Chris Bevan, Hugh Bowden, Elisa Brann, Kirsten Cater, Richard Cole, Quinton Deeley, Esther Eidinow, Eamonn O'Neill, Christof Lutteroth, Michael J Proulx. 2023. CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. ACM.
2021
- Developing Arts Based Methods for Exploring Virtual Reality Technologies: A University - Industry Case Study
- Stuart Gray, Chris Bevan, Kirsten Cater, Jo Gildersleve, Caroline Garland and Olly Langdon. 2021. Research for All. UCL Press.
- Evaluating Prototype Augmented and Adaptive guidance system to support Industrial Plant Maintenance
- Thomas Bale, Chris Bevan, Andrew Calway, Kirsten Cater, Tom Scott and Rob Skilton. 2021. International Conference on Mobile Human-Computer Interaction (MobileHCI '21). ACM.
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Honorable Mention Award
Space Vision: Developing a Game for Vision Screening and Home-Based Monitoring - Stuart Gray, Chris Bevan, Kirsten Cater and Stephanie Campbell. 2021. CHI PLAY '21. ACM.
2020
- Did you see what I saw?: Comparing attentional synchrony during 360 degree video viewing in head mounted display and tablets
- Harry Farmer, Chris Bevan, David Green, Mandy Rose, Kirsten Cater and Danaë Stanton Fraser. 2020. Journal of Experimental Psychology: Applied. APA.
- The Sugargotchi: An Embodied Digital Pet to Raise Children's Awareness of their Dental Health and Free Sugar Consumption
- Stuart Gray, Tom Metcalfe, Kirsten Cater, Peter Bennett, Chris Bevan. 2020. CHI PLAY '20 Extended Abstracts Proceedings of the 2020 Annual Symposium on Computer-Human Interaction in Play Companion Works In Progress. ACM.
- 'You wouldn't get that from watching TV!': Exploring audience responses to virtual reality non-fiction in the home
- David Green, Mandy Rose, Chris Bevan, Harry Farmer, Kirsten Cater, Danaë Stanton Fraser. 2020. Convergence: The International Journal of Research into New Media Technologies. Sage.
2019
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Honorable Mention Award
Behind The Curtain Of The "Ultimate Empathy Machine": On The Composition Of Virtual Reality Nonfiction Experiences - Chris Bevan, David Phillip Green, Harry Farmer, Mandy Rose, Kirsten Cater, Danaë Stanton Fraser and Helen Brown. 2019. In CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), May 4–9, 2019, Glasgow, Scotland UK. ACM, New York, NY, USA.
- Use of a Non-Human Robot Audience to Induce Stress Reactivity in Human Participants
- Julie Turner-Cobb, Mashal Asif, James E. Turner, Chris Bevan and Danaë Stanton Fraser. 2019. Computers in Human Behavior. Elsevier.
- Did You See What I Saw?: Comparing User Synchrony When Watching 360 Video In HMD Vs Flat Screen
- Harry Farmer, Chris Bevan, David Philip Green, Mandy Rose, Kirsten Cater and Danaë Stanton Fraser. 2019. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE.
- Using Design Fiction to Explore the Ethics of VR 'In the Wild'
- David Philip Green, Guy Peter Schofield, James Hodge, Mandy Rose, Kirsten Cater, Chris Bevan and Stuart Iain Gray. 2019. Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video (TVX19). ACM.
- What can the first years of VR nonfiction tell us about its future? Looking back on Virtual Reality nonfiction: 2012-2018
- Chris Bevan. 2019. Immerse. Dot Connector Studio.
2018
- A Mediography Of Virtual Reality Non-Fiction: Insights And Future Directions
- Chris Bevan and David Green. 2018. In Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video (TVX '18). ACM, New York, NY, USA, 161-166.
- Designing Games For Vision Screening: Lessons Learned From Observing Preschool Video Game Play
- Stuart Iain Gray, Stephanie Campbell, Kirsten Cater, Chris Bevan, and Iain Gilchrist. 2018. In Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts (CHI PLAY '18 Extended Abstracts). ACM, New York, NY, USA, 439-445.
2017
- Investigating Social Evaluative Threat (SET) Using A Robotic Stress Testing Panel
- Julie M Turner-Cobb, Mashal Asif, Chris Bevan, Danaë Stanton Fraser, and James E. Turner. 2017. Psychosomatic Medicine. American Psychosomatic Society.
2016
- Evaluating a mobile spontaneous eye blink tracker for use in tele-presence HRI as a low bandwidth social communicative cue
- Chris Bevan and Danaë Stanton Fraser. 2016. 25th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN '16).
- Different strokes for different folks? Revealing the physical characteristics of smartphone users from their swipe gestures
- Chris Bevan and Danaë Stanton Fraser. 2016. International Journal of Human-Computer Studies. Elsevier.
- Predicting sex as a soft-biometrics from device interaction swipe gestures
- Oscar Miguel-Hurtado, Sarah V. Stevenage, Chris Bevan and Richard Guest. 2016. Pattern Recognition Letters.
2015
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Best Paper Award
Shaking Hands and Cooperation in Tele-present Human-Robot Negotiation - Chris Bevan and Danaë Stanton Fraser. 2015. In Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction (HRI '15). ACM, New York, NY, USA, 247-254.
- Workshop on Designing and Evaluating Social Robots for Public Settings
- Chris Bevan, Paul Bremner, Danaë Stanton Fraser and Hatice Gunes. 2015. International Conference on Intelligent Robots and Systems (IROS) 2015. IEEE/RSJ.
2014
- Who am I? Representing the self offline and in different online contexts
- Lia Emanuel, Greg J. Neil, Chris Bevan, Danaë Stanton Fraser, Sarah V. Stevenage, Monica T. Whitty and Sue Jamison-Powell. 2014. Computers in Human Behavior. Elsevier.
2013
- What does your profile really say about you?: privacy warning systems and self-disclosure in online social network spaces
- Lia Emanuel, Chris Bevan and Duncan Hodges. 2013. In CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13). ACM, New York, NY, USA, 799-804.
- Factors In The Emergence And Sustainability Of Self-Regulation
- Chris Bevan, Lia Emanuel, Julian Padget, Juani Swart, John Powell and Shadi Basurra. 2013. AISB Convention. Social Coordination: Principles, Artefacts and Theories. Exeter, UK.
- Being there: humans and robots in public spaces
- Paul Bremner, Niki Trigoni, Ian Brown, Hatice Gunes, Chris Bevan, Danaë Stanton Fraser and Mark Levine. 2013. In G. Herrmann, M. J. Pearson, A. Lenz, P. Bremner, A. Spiers, & U. Leonards (Eds.), Social Robotics: 5th International Conference, ICSR 2013, Bristol, UK. Springer.
2011
- Influence of User Choice on Perception of Wireless Connection Genuineness and Security
- Chris Bevan, James Mitchell, Tim Kindberg, Eamonn O'Neill, Jim Grimmett, Danaë Stanton Fraser and Dawn Woodgate. 2011. In Proceedings of the First Workshop on Pervasive Urban Applications (PURBA) in conjunction with the Ninth International Conference on Pervasive Computing (San Francisco, June, 12-15). IEEE.
- Human to Computer Trust in Urban Pervasive Computing
- Chris Bevan. 2011. A thesis submitted for the degree of Doctor of Philosophy. Supervisors: Eamonn O'Neill (Computer Science), Danaë Stanton Fraser (Psychology) & Tim Kindberg (HP Labs). University of Bath, UK.
- Plug Back Into Science
- Chris Bevan. 2011. E&T Education. The Institution of Engineering & Technology (IET).
2009
- Authenticating Public Wireless Networks with Physical Evidence
- Tim Kindberg, James Mitchell, Jim Grimmett, Chris Bevan and Eamonn O'Neill. 2009. IEEE International Conference on Wireless and Mobile Computing, Networking and Communications (WiMob '09).
- Authenticating ubiquitous services: a study of wireless hotspot access
- Tim Kindberg, Chris Bevan, Eamonn O'Neill, James Mitchell, Jim Grimmett, and Dawn Woodgate. 2009. In Proceedings of the 11th international conference on Ubiquitous computing (UbiComp '09). ACM, New York, NY, USA, 115-124.
2008
- Mobile service audio notifications: intuitive semantics and noises
- Stavros Garzonis, Chris Bevan, and Eamonn O'Neill. 2008. In Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat (OZCHI '08). ACM, New York, NY, USA, 156-163.
- Measuring trust in wi-fi hotspots
- Tim Kindberg, Eamonn O'Neill, Chris Bevan, Vassilis Kostakos, Danaë Stanton Fraser, and Tim Jay. 2008. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '08). ACM.
2007
- Breaking The Campus Bubble: Informed, Engaged, Connected
- Nick Day, Corina Sas, Alan Dix, Motoko Toma, Chris Bevan, and Dave Clare. 2007. In Proceedings of the 21st British HCI Group Annual Conference on People and Computers (BCS-HCI '07). BCS Learning & Development Ltd., Swindon, UK, 133-136.
2006
- Walking the GPS Line : Insights on the use of shape walking as a game mechanic
- Josephine Reid and Chris Bevan. 2006. Proceedings of the 1st International Conference on Digital Interactive Media Entertainment and Arts (DIME-ARTS 2006).